JumpkinNET
A downloadable mod
This Jumpkin mod uses MelonLoader (install using this) to add multiplayer. To use it simply press the Multiplayer button, enter in your username in the input field in the center of the screen (make sure to press enter), and press play.
Notes:
- I haven't gotten MelonLoader to work on Mac.
- This mod only syncs players; physics objects and the speedrun time is still local.
- All players is in a single lobby, multiple lobbies may be added as a later feature.
- There is no way to disconnect without restarting the game.
| Status | In development |
| Category | Game mod |
| Author | Wooferz |
| Tags | Multiplayer |
| Average session | A few seconds |
| Languages | English |
| Multiplayer | Server-based networked multiplayer |
Download
Download
JumpkinNET.dll 40 kB
Install instructions
First install the Melon Loader Installer from here. After you launch the installer you need to add Jumpkin manually using the "Add Game Manually" button. You will then be able to install Melon Loader into Jumpkin. From there there should be a Mods folder generated in the same folder as the executable, simply add the JumpkinNET.dll into that folder.

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